A Long and narrow shard of land use to act as a port for all of Drazmira. Veratella is the center of trade and commerce for the land. Many travels flow in and out of Veratella making it the city that never sleeps. Towering buildings make up for the lack of over all land space for the city to grow. Many building leaning and fall against another for support. This is where every expedition leave from for The Burning Unknown or lands beyond the seas. Though there are strict laws regarding the possession of weapons, magic items, and other dangerous material these law don’t effect the trading district and ports. The punishment for carrying such thing on your person while in the noble or residential district is a nights imprisonment or a trip straight to Ghost Hold depending on the degree of infraction.